top of page



The MenHeim Clinic
Co-director for The MenHeim Clinic. Leading the character rigging pipeline, creating a main character rig and additional prop rigs seen throughout
Persimmon Red
Lead rigging artist for Persimmon Red, creating a main character bird rig. Utilized a joint based setup and wire deformers to achieve the look of the feathers
Sandworm
Inspired by the Dune creature, created the sandworm that utilizes a motion trail for convenient and efficient motion for sandworm locomotion

Edward
Face setup build for a main character rig. Driven by both joints and blendshapes

Biomutant
Character body setup for a main character

Shaman
Creating python script to automate the process of creating for the arms and legs. Rig also displays an example of a reverse leg setup

Bow & Arrow
Rig for a fully animatable bow and arrow

Fowl Knight
Character rig that utilizes dynamic joint chains to create automatic secondary action in the cape and chains on the character
bottom of page