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The MenHeim Clinic

Co-director for The MenHeim Clinic. Leading the character rigging pipeline, creating a main character rig and additional prop rigs seen throughout

Persimmon Red

Lead rigging artist for Persimmon Red, creating a main character bird rig. Utilized a joint based setup and wire deformers to achieve the look of the feathers 

Sandworm

Inspired by the Dune creature, created the sandworm that utilizes a motion trail for convenient and efficient motion for sandworm locomotion

Edward

Face setup build for a main character rig. Driven by both joints and blendshapes 

Biomutant

Character body setup for a main character

Shaman

Creating python script to automate the process of creating for the arms and legs. Rig also displays an example of a reverse leg setup

Bow & Arrow

Rig for a fully animatable bow and arrow

Fowl Knight

Character rig that utilizes dynamic joint chains to create automatic secondary action in the cape and chains on the character

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